Untitled Dreamscape is a fully interactive installation produced in collaboration with sound artist Syd Bailey.
The installation uses Xbox Kinect sensors for hands-free interactivity, in which the viewer actively controls and traverses through different dreamscapes created in Unreal Engine 5.6.
The artworks are projected onto cloth screens, and as the viewer moves through the scene they activate proximity based animations and sound triggers via invisible bounding boxes. As the viewer physically moves through the cloth screens, new dreamscape levels load in real time.
Displayed at The School of Digital Arts (SODA) for Bloom 2025.
Click [here] to see behind-the-scenes.

Opening Scene

Preview